专业级
Bedrock 包工作室
制作我的世界 Bedrock 包不应与 JSON 错误作斗争。MC Toolbox 提供高保真环境,为所有游戏版本生成有效、专业级的 manifest 文件。
通用兼容性
我们的生成器完全遵循官方我的世界 Bedrock 版规范。自动处理 UUID v4 生成、语义化版本和特定模块类型,确保你的资源包、行为包和皮肤包完美运行。
自动验证
无需手动查找 `resources` 与 `data` 等模块类型。MC Toolbox 会根据你的包选择智能分配正确类型,避免游戏内出现“损坏的包”错误。
知识中心
常见问题
A manifest.json file is the 'ID card' of your Bedrock pack. It tells Minecraft the name, description, version, and unique identifiers (UUIDs) of your creation. Without this file, the game won't recognize your folder as a pack.
Bedrock Edition uses one UUID for the 'Header' (the pack itself) and one for each 'Module' (the content). These must be unique so that Minecraft can distinguish between different versions and instances of your pack even if the name is the same.
Download or copy the code into a file named 'manifest.json' at the root of your pack folder. Make sure the extension is exactly '.json' and not '.txt'!
This tells Minecraft the minimum version of the game required to run your pack. For example, if you use features from 1.21, set this to 1.21.0 to ensure player compatibility.
World Templates are used when creating maps that players can use to generate new worlds. Choosing 'World Template' correctly sets the module type in your manifest so Minecraft treats it as a map template.