Mini me
Best for a cute profile-style totem with a large face and readable colors.
PNG skin, 64x64 or 64x32. Files stay in your browser.
Uses Java pack metadata format 84. If Minecraft shows a compatibility warning, try the version closest to your client.
Custom Minecraft Totem
Ready with the default Steve skin.
Custom Totem Guide
A custom Minecraft totem is a small resource pack that swaps the default Totem of Undying texture for a character made from your skin. It is popular because it feels personal without changing gameplay: the item still saves you from death, but the held icon looks like you, a friend, a server mascot, or a character you designed.
This generator keeps the workflow practical. Upload a 64x64 or 64x32 skin PNG, or fetch a public Java skin by username, pick a totem style, preview the result on a transparent checkerboard, then download either the PNG texture or a ready Java resource pack ZIP. Mini and full-body styles replaceassets/minecraft/textures/item/totem_of_undying.png, while the 3D item style also adds a small item model JSON so Minecraft can display the skin as a blocky held model.
Best for a cute profile-style totem with a large face and readable colors.
Best when the outfit matters and you want the totem to look more like the full skin.
Best when you want a blocky held-item model instead of a flat icon-only texture.
Install Steps
Click Download Java Pack after the preview looks right.
Place the ZIP in your Minecraft resourcepacks folder.
Open Options, Resource Packs, then move the pack to Selected.
Hold a Totem of Undying in game and check the texture.
FAQ
It replaces the item texture for the Totem of Undying. The item behavior stays vanilla; only the icon and held item texture change through a Java resource pack.
Yes. Enter a Java username and the tool will try to fetch the public skin texture from Mojang, then render the totem preview from that skin.
No. Uploaded PNG skins are read by your browser and drawn locally on a canvas. Username lookup requests Mojang skin data, but your uploaded files are not sent to MC Toolbox.
The first version exports a Java resource pack ZIP. Bedrock uses a different pack structure, so a Bedrock .mcpack export should be tested separately before adding it.
Minecraft checks the pack_format number in pack.mcmeta. Pick the closest version in the dropdown. If Mojang changes pack_format again, the texture path can stay the same while the metadata number is updated.
If a pack does not load, or the texture appears stretched in a specific Minecraft version, send the version and a screenshot through the contact page. Real reports help tune the generator better than guessing from screenshots.
Totem Generator
The custom totem generator turns a Minecraft skin PNG or username into a Totem of Undying texture, with live previews and a downloadable Java resource pack ZIP.
The output is a transparent PNG for the Totem of Undying item texture plus a resource pack that places it at assets/minecraft/textures/item/totem_of_undying.png. The item still behaves like a normal totem; only the visual texture changes.
Uploaded skin files are drawn in the browser and packaged locally. Username mode fetches the public skin texture from Mojang, then the canvas renderer builds mini, full body, or chunky totem styles from the skin faces.
No. The generated pack replaces the item texture only. The vanilla save-from-death behavior stays exactly the same.
Yes. The generated ZIP is intentionally small, so you can merge the totem texture into a larger pack with the Pack Merger if needed.
If something feels wrong, a Minecraft version is missing, the wording is confusing, or you have a better workflow idea, send it over. Real player feedback is how these tools get sharper.