MC Toolbox · Modpack Utilities
Convert .mrpack to ZIP when your launcher or server cannot import Modrinth packs
A .mrpack is mostly a manifest. It contains modrinth.index.json with each mod path, download URL, and hash. The JAR files are often not inside the archive. Launchers that support Modrinth fetch those files for you. The official launcher, Technic, and many server panels do not, so they reject the .mrpack.
This free MRPack to ZIP converter does the fetch step in your browser. It reads the index, downloads each listed mod when the host allows it, copies override files (configs, scripts, resource packs), and builds a ZIP you can extract into a game instance or server folder. You still need the correct mod loader and Minecraft version. The ZIP is not a one-click install for every launcher.
What actually happens inside
Four steps. Unpacking and ZIP assembly run in your browser tab. Mod downloads use the public URLs from the index (and a same-site helper if a CDN blocks direct browser access).
Which launchers actually support .mrpack
The short version: Prism, ATLauncher, and MultiMC handle .mrpack natively. CurseForge support is partial. The official launcher, Technic, and most server panels need a ZIP instead.
| Launcher | Supports .mrpack | Needs ZIP conversion | Notes |
|---|---|---|---|
| Prism Launcher | Yes | No | Import from Modrinth or file |
| ATLauncher | Yes | No | Import from Modrinth tab |
| MultiMC | Yes | No | Add Instance, then Import |
| GDLauncher | Yes | No | Search and one-click install |
| CurseForge App | Partial | Sometimes | Mainly CurseForge-hosted packs |
| Official Launcher | No | Yes | Install the mod loader first |
| Technic Launcher | No | Yes | ZIP import only |
| Server panels | No | Yes | Pterodactyl, Apex, Shockbyte, and similar |
Questions I actually got asked
Plus a few I figured people would ask before they do.